Table of Contents
<Primal Something> is a gestalt prestige class. <Primal Something>'s are powerful spellcasters who have taken up the path of mastering Primal Magic.
Requirements
To qualify to become a <Primal Something>, a character must fulfill all the following criteria:
Skills: Primal Magic 9 ranks and Spellcraft: 5 ranks
Feats: Skill Focus: Primal Magic and one of (Eldritch Paragon, Princess of the Faith, Scion Of The Nine Houses)
Special: Must be able to cast 3rd level spells or manifest 3rd level powers with at least two different spellcasting classes.
Class Skills
The <Primal Something>'s class skills are: Knowledge: Arcana, Knowledge: Psionics, Knowledge: Religion, Primal Magic, Spellcraft and Use Magic Device
Table
Level | BAB | Fort | Ref | Will | Special | Spells per Day |
---|---|---|---|---|---|---|
1st | +0 | +0 | +0 | +1 | Primal Magic Domain Advancement | +1 level of existing class / +1 level of existing class |
2nd | +1 | +1 | +1 | +1 | +1 level of existing class / +1 level of existing class | |
3rd | +1 | +1 | +1 | +2 | +1 level of existing class / +1 level of existing class | |
4th | +2 | +1 | +1 | +2 | +1 level of existing class / +1 level of existing class | |
5th | +2 | +2 | +2 | +3 | +1 level of existing class / +1 level of existing class | |
6th | +3 | +2 | +2 | +3 | +1 level of existing class / +1 level of existing class | |
7th | +3 | +2 | +2 | +4 | +1 level of existing class / +1 level of existing class | |
8th | +4 | +3 | +3 | +4 | +1 level of existing class / +1 level of existing class | |
9th | +4 | +3 | +3 | +5 | +1 level of existing class / +1 level of existing class | |
10th | +5 | +3 | +3 | +5 | +1 level of existing class / +1 level of existing class |
Class Features
All of the following are class features of the <Primal Something> gestalt prestige class.
Weapon and Armour Proficiency
<Primal Something>'s gain no weapon or armour proficiencies.
Spells per day / Spells Known
When a new <Primal Something> level is gained, the character gains new spells or powers per day as if she had also gained levels in two different spellcasting / manifesting classes she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than two spellcasting classes before becoming a <Primal Something>, she must decide to which classes she adds the new level for purposes of determining spells per day.
Primal Magic Domain Advancement
If a <Primal Something> has access to the Primal Magic Domain, she may add her Cleric and <Primal Something> levels together to determine what powers are granted by the domain. She may do this even if she chooses to advance her spellcasting in other classes.
Note that this ability does not affect other domains the <Primal Something> may have access to, and it does not grant access to the domain if she did not have it before - it merely allows her to continue to advance in that particular domain, given its alignment with the nature of the class.
Primal Magic Mastery
At ?th level, the <Primal Something> becomes so confident in their use of Primal Magic she can use is reliably even under adverse conditions. When making a Primal Magic check, she can take 10 or take 20 as if it were a normal skill.