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Elementalist

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Old version of Elementalist
Table of Contents

WIP

this class is ment as a prestige class for Dae'run, and when not finalised and approved may be subject to frequent change and/or brokeness.

Requirements

Alignment: Any neutral

Skills: Knowledge (nature) 8 ranks , Linguistics (see Special) 1 ranks

Special:

  • Wild shape class feature
  • Natural Bond class feature with a chosen element
  • Must speak the language associated with the chosen element (air—Auran, earth—Terran, fire—Ignan, water—Aquan).

Class Skills

The elementalist’s class skills are: Climb (Str), Handle Animal (Cha), Heal (Wis), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Sense Motive (Wis), Survival (Wis), and Swim (Str).

Skill Ranks at Each Level: 4 + Int modifier.

Hit Die: d8.

Table

Level BAB Fort Ref Will Special Spells per Day
1st +0 +2 +0 +2 Shifter's Speech, Improved Elemental Wildshape +1 level of divine spellcasting class
2nd +1 +3 +0 +3
3rd +2 +3 +1 +3
4th +3 +4 +1 +4
5th +3 +4 +1 +4
6th +4 +5 +2 +5
7th +5 +5 +2 +5
8th +6/+1 +6 +2 +6
9th +6/+1 +6 +3 +6
10th +7/+2 +7 +3 +7

Class Features

Weapon and Armor Proficiency: Elementalists gain no proficiency with any weapon or armor.

Shifter's Speech (Ex): An Elementalist maintains her ability to speak normally (including verbal components of spells) regardless of the form she takes. Furthermore, she can communicate with other creatures of the same kind while in wild shape, as long as such creatures are normally capable of communicating with each other using natural methods.

Improved Elemental Wild Shape (Su):

to do: something with faster access to elemental form of chosen element.

An elementalist also gains one additional daily use of her wild shape ability per three class level gained.

The elementalists' class levels stack with other class levels that grant wild shape for the purpose of determining the maximum Hit Dice of a form.