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Meditatiepuzzel

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Verkregen powers

Bij gebrek aan een handige locatie om deze zaken te noteren heb ik de verkregen powers hier genoteerd.

Wendele

Inspiring Attitude (Sp): The character has the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Allies must be able to hear the character speak for 1 round. Using this ability is a standard action. It lasts a number of rounds equal to the character’s Charisma bonus and can be used once per day.

Noble Demeanor (Ex): The character has a +4 bonus to diplomacy when interacting with those who consider themselves nobility (by their own definition).

Xandra

Attraction Aura (Ex): Your appearance is such that any creature who views you will be attracted to you regardless of race or sexual preference. While this attraction is not overwhelming, it allows you to use abilities and skills dependent on attraction on any sentient creature.

A creature is affected by your attraction aura if you succeed on a charisma check (DC 20). If you fail, the creature can not be affected again until it re-enters your aura. This ability operates continuously, affecting all creatures within 100ft + 10ft per point of charisma modifier. You can suppress or resume this ability as a free action.

Focussed Arousal (Su): By focusing your attraction aura you can elicit a strong, almost subconscious, sexual arousal in one or more creatures that are attracted to you. This strong state of arousal leads to the creatures vying for your attention, giving you a +2 circumstance bonus on all charisma based checks with regard to those creatures.

As a standard action you can target one or more creatures within 25ft + 5ft per two points of charisma modifier. Any targeted creature that is attracted to you must make a will save (DC 10 + ½HD + charisma modifier) to determine if it can resist you. Creatures not attracted to you are immune to the effects of this ability.

Bodicea

Impressive Physique (Ex): The character's strength is doubled when determining her carrying capacity and when making strength checks. The character's constitution is doubled with repsect to her endurance (long run, swim, etc.).

Empowering Rage (Ex): Once per day the character gains an extra +2 strength when raging.

Rianna

Channeling (Su): Once per day the character can manifest Form of Doom as a standard action that does not provoke an attack of opportunity as if she had spent the maximum amount of power points allowed with a manifester level equal to her HD. This effectively means that the effect has a duration of (HD + 2 for each hit die above 11HD). While this power is in effect the character loses control over her actions.