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Custom Feats

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Old version of Custom Feats

Page for listing custom feats which need to be discussed / approved. See also http://campaigns.13w.nl/ilfreann-old/meta:feats

Bright Aura [Divine]

You can channel energy around yourself in an aura of light that restores others around you.

Prerequisite: Channel Positive Energy ability, Heal 5

Benefit: When you use the Channel Energy ability, you shed light in a 30-foot radius around you, increasing the light level by one step for one minute.

Additionally, instead of its normal effect, you may use the Channel Energy ability to remove one of the Fatigued, Shaken or Sickened status effect on all targets within a 30-foot radius around you.

Only one effect can be removed per use, and the conditions return after 1 hour if the original cause of the effect remains active.

If you have 10 or more ranks in Heal, you may expend an additional Channel Energy usage to remove the Exhausted, Frightened or Nauseated effect.

You cannot use this ability on yourself.

Dark Aura [Divine]

You can channel dark energy to restore yourself.

Prerequisite: Channel Negative Energy ability, Heal 5

Benefit: When you use the Channel Energy ability, you shed darkness in a 30-foot radius around you, decreasing the light level by one step for one minute.

Additionally, instead of its normal effect, you may use the Channel Energy ability as a move action to clear the Fatigued, Shaken and Sickened status effects on yourself.

All effects are removed immediately but the conditions return after 1 hour if the original cause of the effect remains active.

If you have 10 or more ranks in Heal, you may expend an additional Channel Energy use to also clear the Exhausted, Frightened and Nauseated effects on yourself.

You cannot use this ability on others.