Page for listing custom feats which need to be discussed / approved. See also http://campaigns.13w.nl/ilfreann-old/meta:feats
Bright Aura [Divine]
You can channel energy around yourself in an aura of light that restores others around you.
Prerequisite: Channel Positive Energy ability, Heal 5
Benefit: When you channel energy, you shed light in a 30-foot radius around you, increasing the light level by one step for one minute.
As long as the light lasts, you may use a standard action and spend a Channel Energy use to clear one of the Fatigued, Shaken or Sickened status effect on all targets within a 30-foot radius around you.
Only one effect can be removed per use, and the conditions return after 1 hour if the original cause of the effect remains active.
If you have 10 or more ranks in Heal, you may instead spend two Channel Energy uses to remove the Exhausted, Frightened or Nauseated effect.
You cannot use this ability on yourself.
Dark Aura [Divine]
You can channel dark energy to restore yourself.
Prerequisite: Channel Negative Energy ability, Heal 5
Benefit: When you channel energy, you shed darkness in a 30-foot radius around you, decreasing the light level by one step for one minute.
As long as the darkness lasts, you may use a move action and spend a Channel Energy use to clear the Fatigued, Shaken and Sickened status effects on yourself.
All effects are removed immediately but the conditions return after 1 hour if the original cause of the effect remains active.
If you have 10 or more ranks in Heal, you may instead spend two Channel Energy uses to also clear the Exhausted, Frightened and Nauseated effects.
You cannot use this ability on others.