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Temp

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Old version of removed Temp
Table of Contents
Class / Level Fighter 1
Alignment Lawful Good
Race Human
Background Acolyte
Experience 100 xp
Next Level 300 xp

Abilities

Strength 18 +0
Dexterity 18 +0
Constitution 18 +0
Intelligence 18 +0
Wisdom 10 +0
Charisma 10 +0
Proficiency Bonus +0
Inspiration
Passive Wisdom (Perception) 0

Proficiencies

  • All armour, shields, simple and martial weapons
  • Speak, read and write in common, draconic

Skills

Acrobatics (Dex) +0
Animal Handling (Wis) +0
Arcana (Int) +0
Athletics (Str) +0
Deception (Cha) +0
History (Int) +0
Insight (Wis) +0
Intimidation (Cha) +0
Investigation (Int) +0
Medicine (Wis) +0
Nature (Int) +0
Perception (Wis) +0
Performance (Cha) +0
Persuasion (Cha) +0
Religion (Int) +0
Sleight of Hand (Dex) +0
Stealth (Dex) +0
Survival (Wis) +0

Combat

Armour Class 10
Initiative 10
Speed 10
Maximum HP 10
Current HP 10

Hit Dice: 2d10 (10, 8)

Saves

Strength +0
Dexterity +0
Constitution +0
Intelligence +0
Wisdom +0
Charisma +0

Attacks

Longsword +3 1d8(10)+2
Quarterstaff +3 1d6(8)+2

Unarmed Strike: 1+5 (bludgeoning)

Attacks per action: 2

LS- versatile, slashing

QS- versatile, bludgeoning

Equipment

CP 100
SP 100
EP 100
GP 100
PP 100
  • Breastplate (14+dex)
  • Explorer's Pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days rations, waterskin, 50 ft. rope)
  • Holy Symbol

Features & Traits

  • Feats: Tough, Alert
  • Divine Sense: can use an action to detect any celestial, fiend or undead within 60 ft.

Background

Personality Traits: Text

Ideal: Text

Bond: Text

Flaws: Text

Spellcasting

Spellcasting Ability Charisma
Spell Save DC 10
Spell Attack Bonus +1

Cantrips

  • A
  • B

Level 1

  • A
  • B