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Differences on Species Trait (was Species Traits)

Differences between by and the current version
Species traits are notable biological aptitudes and qualities of a species with respect to other species. These traits, of which each species may have at most 2, give benefits to Jedi characters. Characters of species with less than 2 traits start with 10 bonus training points per "missing" trait. Note that this mechanic is also used for cyborg characters. In which case the fluff of the species traits is technological, but the mechanics remain. This is a list of all species traits: * [[Aquatic]] * [[Cold Blooded]] * [[Space Adaptation]] * [[Toxic Adaptation]] * [[Small]] * [[Natural defence]] * [[Natural weapon]] * [[Regeneration]] * [[Tail]] * [[Additional Limbs]] * [[Natural Flight]] * [[Echolocation]] * [[Infrared Vision]] * [[Chameleon Skin]] * [[Radiant Pigment]] If you have an idea for a new species trait, go ahead an propose it in the [[forum/Rules Discussion & Game Design & Rules Discussion]] forum!