Just like most people, the Jedi use space vessels to get around in the universe. Because of the scale of the Jedi Order (and most other organisations), these spaceships are limited in size and capability.
The rules on this page govern spaceships up to roughly the millenium falcon in size, and are primarly meant for use with the Jedi rules.
Basics
Unless otherwise noted, basic vessels alway have:
- a hyperdrive,
- a life support unit,
- a basic turret (only usable to defend against fighters),
- an in-system communications system.
They also list the size of the skeleton crew, effective minimum crew, as well as the life support capacity and cargo capacity.
Subsystems
In addition, each vessel can have up to 3 subsystems. It is not normally possible to take out a subsystem and place it on another vessel. These subsystems are integrated features of the vessel.
Some hypothetical examples of subsystems are:
- Long Range Relay subsystem which is used to relay local communications to turn the basic gear's short-range communicators into long-range communicators,
- Hyperspace Communication Array subsystem that allows the vessel to communicate with the Jedi temple,.
- Twin-Linked Laser Canon subsystem which gives the vessel the ability to defend itself against other space vessels,
- Equipment Workshop which allows the vessel to store three additional Equipment,
- Augmented Ion Drive subsystem which makes the ship run faster than most other ships (allowing them to catch up in a chase).
Note that any vessel must be designed and approved before introduction, and that introduction will require roleplay and effort. And even then, the Jedi Council might simply decide not to use it.