Thalia (character sheet)
This is an old version of the character sheet, this version is for Pathfinder.
Levels
- Adaptability
- Elf Blood
- Elven Immunities
- Keen Senses
- Low-Light Vision
- Multitalented
Ability Scores
Strength Score
Strength Checks
Dexterity Score
Modifiers:
- +2 Racial
Dexterity Checks
Constitution Score
Constitution Checks
Intelligence Score
Intelligence Checks
Wisdom Score
Wisdom Checks
Charisma Score
Charisma Checks
Saves
Modifiers:
- +1 (Rogue 3)
- +1 (Constitution)
- +1 Resistance (Cloak of Resistance +1)
Conditional Modifiers:
Modifiers:
- +3 (Rogue 3)
- +5 (Dexterity)
- +1 Resistance (Cloak of Resistance +1)
Conditional Modifiers:
Modifiers:
- +1 (Rogue 3)
- +1 (Wisdom)
- +1 Resistance (Cloak of Resistance +1)
Conditional Modifiers:
HP & Init
- d8: 8 +1 (con) +1 (fav)
- d8: 5 +1 (con) +1 (fav)
- d8: 5 +1 (con) +1 (fav)
Modifiers:
- +5 (Dexterity)
- +2 Trait (Reactionary Trait)
- +4 (Improved Initiative Feat)
Combat
Base Attack Bonus:
- +2 (Rogue 3)
Modifiers:
- +0 (Strength)
- +2 (Base Attack Bonus)
Modifiers:
- +0 (Strength)
- +5 (Dexterity)
- +2 (Base Attack Bonus)
Armour Class
Modifiers:
- +5 (Dexterity)
- +2 Armor (Leather Armor)
Modifiers:
- +5 (Dexterity)
Modifiers:
- +2 Armor (Leather Armor)
Attacks
First Attack
Modifiers:
- +2 (Base Attack Bonus)
- +5 (Dexterity)
First Attack
Modifiers:
- +2 (Base Attack Bonus)
- +5 (Dexterity)
First Attack
Modifiers:
- +2 (Base Attack Bonus)
- +5 (Dexterity)
First Attack
Modifiers:
- +2 (Base Attack Bonus)
- +5 (Dexterity)
Movement
Base
- +30 ft. (Half-Elf)
Skills
Modifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Modifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Modifiers:
- -1 (Charisma)
- +3 (Class Skill)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Modifiers:
- +2 (Intelligence)
Modifiers:
- -1 (Charisma)
- +3 (Class Skill)
Modifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Modifiers:
- -1 (Charisma)
Modifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Wisdom)
Modifiers:
- -1 (Charisma)
- +3 (Class Skill)
Modifiers:
- +2 (Intelligence)
Modifiers:
- +2 (Intelligence)
- +3 (Class Skill)
Modifiers:
- +1 (Wisdom)
- +2 Racial (Half-Elf)
- +3 (Skill Focus - Perception Feat)
- +3 (Class Skill)
Modifiers:
- -1 (Charisma)
Modifiers:
- +1 (Wisdom)
Modifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
Modifiers:
- +1 (Wisdom)
- +3 (Class Skill)
Modifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
- +1 Trait (Child of the Streets Trait)
- +3 (Class Skill)
Modifiers:
- +5 (Dexterity)
- +0 (Armour Check Penalty)
- +3 (Class Skill)
Modifiers:
- +1 (Wisdom)
Modifiers:
- +0 (Strength)
- +0 (Armour Check Penalty)
Modifiers:
- -1 (Charisma)
- +3 (Class Skill)
Feats
- Skill Focus (Perception)
- Weapon Finesse
- Improved Initiative
Languages
- Common
- Dwarven
- Elven
- Halfling
- Undercommon
Special Abilities
- Sneak Attack: +2d6
- Trapfinding
- Evasion
- Rogue Talents
Traits
- Reactionary — Combat
- Child of the Streets — Social
Other
Equipment
Wealth
Income Details:
- 5 gp (Scout)
Armour Effects
Base
Base
Modifiers
Encumbrance
Equipped
Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.
Carried
Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.
Stored
Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.
Other
Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.
No equipment listed
Rogue Talents
Minor Magic: Gain the ability to cast a 0-level spell from the sorcerer/wizard spell list three times per day.
Combat Trick: Gain a bonus combat feat.
Notes
Job: Frostwarden Scout