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Seraphina Dawnstrider (character sheet)

Old version of the Seraphina Dawnstrider character sheet.

This is an old version of the character sheet, this version is for Pathfinder.

Currently played by . View final character page.
Class:
Paladin 3
Favored Classes:
Paladin, Arcanist

Levels

1
Paladin 1
Favoured Class Bonus:
+1 SP
2
Paladin 2
Favoured Class Bonus:
+1 SP
3
Paladin 3
Favoured Class Bonus:
+1 SP

Archetypes

Paladin Archetypes

  • Hospitaler
Experience:
3 300 xp
Next Level:
6 000 xp
Character Level:
3
Alignment:
Lawful Good
Race:
Half-Elf
  • Adaptability
  • Elf Blood
  • Elven Immunities
  • Keen Senses
  • Low-Light Vision
  • Multitalented
Size:
Medium
Deity:
Auriel
Age:
32

Ability Scores

Strength
16 (+3)

Strength Score

Base Value:
16
No modifiers listed

Strength Checks

No modifiers listed
Dexterity
12 (+1)

Dexterity Score

Base Value:
12
No modifiers listed

Dexterity Checks

No modifiers listed
Constitution
14 (+2)

Constitution Score

Base Value:
14
No modifiers listed

Constitution Checks

No modifiers listed
Intelligence
10 (+0)

Intelligence Score

Base Value:
10
No modifiers listed

Intelligence Checks

No modifiers listed
Wisdom
8 (-1)

Wisdom Score

Base Value:
8
No modifiers listed

Wisdom Checks

No modifiers listed
Charisma
18 (+4)

Charisma Score

Base Value:
16

Modifiers:

  • +2 Racial

Charisma Checks

No modifiers listed

Saves

Fortitude
+6

Modifiers:

  • +3 (Paladin 3)
  • +2 (Constitution)
  • +1 Resistance (Cloak of Resistance +1)

Conditional Modifiers:

Reflex
+3

Modifiers:

  • +1 (Paladin 3)
  • +1 (Dexterity)
  • +1 Resistance (Cloak of Resistance +1)

Conditional Modifiers:

Will
+3

Modifiers:

  • +3 (Paladin 3)
  • -1 (Wisdom)
  • +1 Resistance (Cloak of Resistance +1)

Conditional Modifiers:

HP & Init

Hit Points
28 hp
Paladin 1:
12 hp
  • d10: 10 +2 (con)
Paladin 2:
8 hp
  • d10: 6 +2 (con)
Paladin 3:
8 hp
  • d10: 6 +2 (con)
Initiative
+3

Modifiers:

  • +1 (Dexterity)
  • +2 Trait (Reactionary Trait)

Combat

BAB
+3

Base Attack Bonus:

  • +3 (Paladin 3)
CMB
+6

Modifiers:

  • +3 (Strength)
  • +3 (Base Attack Bonus)
CMD
17
Base Value:
10

Modifiers:

  • +3 (Strength)
  • +1 (Dexterity)
  • +3 (Base Attack Bonus)

Armour Class

Armour Class
19
Base Value:
10

Modifiers:

  • +1 (Dexterity)
  • +6 Armor (Chainmail Armor)
  • +2 Shield (Heavy Steel Shield)
Touch AC
11
Base Value:
10

Modifiers:

  • +1 (Dexterity)
Flat-Footed AC
18
Base Value:
10

Modifiers:

  • +6 Armor (Chainmail Armor)
  • +2 Shield (Heavy Steel Shield)

Attacks

Weapon:
Scimitar
Attack
Attack:
+7
Crit:
18‒20 / ×2
Damage:
1d6 + 3
Type:
Slashing

First Attack

Attack:
+7
Crit:
18‒20 / ×2
Damage:
1d6 + 3
Extra dmg.:
Type:
Slashing

Modifiers:

  • +3 (Base Attack Bonus)
  • +3 (Strength)
  • +1 (MW)
Weapon:
Longbow
Attack
Attack:
+5
Crit:
×3
Damage:
1d8
Type:
Piercing
Range:
100 ft.

First Attack

Attack:
+5
Crit:
×3
Damage:
1d8
Extra dmg.:
Type:
Piercing
Range:
100 ft.

Modifiers:

  • +3 (Base Attack Bonus)
  • +1 (Dexterity)
  • +1 (MW)

Movement

Speed:
30 ft. (6 squares)
Base Value:
30 ft.
Light Load:
0 ft.

Base

  • +30 ft. (Half-Elf)
No modifiers listed
Run Modifier:
×4
Base Modifier:
×4

Skills

Acrobatics
-4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Dexterity)
  • -5 (Armour Check Penalty)
Appraise
+0
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Intelligence)
Bluff
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Climb
-2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +3 (Strength)
  • -5 (Armour Check Penalty)
Craft
+0
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +0 (Intelligence)
Diplomacy
+8
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +4 (Charisma)
  • +3 (Class Skill)
Disguise
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Escape Artist
-4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Dexterity)
  • -5 (Armour Check Penalty)
Fly
-4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Dexterity)
  • -5 (Armour Check Penalty)
Handle Animal
+4
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Heal
+10
(3)
Class Skill
Ranks:
3 ranks

Modifiers:

  • -1 (Wisdom)
  • +3 (Skill Focus - Heal Feat)
  • +2 Circumstance (Healer's kit)
  • +3 (Class Skill)
Intimidate
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Knowledge: Nobility
+4
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +0 (Intelligence)
  • +3 (Class Skill)
Knowledge: Religion
+4
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • +0 (Intelligence)
  • +3 (Class Skill)
Perception
+1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • -1 (Wisdom)
  • +2 Racial (Half-Elf)
Perform
+4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +4 (Charisma)
Profession
-1
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • -1 (Wisdom)
Ride
-4
(0)
Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Dexterity)
  • -5 (Armour Check Penalty)
Sense Motive
+3
(1)
Class Skill
Ranks:
1 rank

Modifiers:

  • -1 (Wisdom)
  • +3 (Class Skill)
Spellcraft
+5
(2)
Class Skill
Ranks:
2 ranks

Modifiers:

  • +0 (Intelligence)
  • +3 (Class Skill)
Stealth
-4
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +1 (Dexterity)
  • -5 (Armour Check Penalty)
Survival
-1
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • -1 (Wisdom)
Swim
-2
(0)
Not a Class Skill
Ranks:
0 ranks

Modifiers:

  • +3 (Strength)
  • -5 (Armour Check Penalty)

Feats

  • Quicken Spell
    (Lvl 1)
  • Extra Lay On Hands
    (Lvl 3)
  • Skill Focus (Heal)
    (Half-Elf)

Languages

  • Common
  • Elven

Special Abilities

  • Aura of Good
  • Detect Evil
  • Smite Evil 1/day
  • Divine Grace
  • Lay on Hand
  • Aura of Courage
  • Divine Health
  • Mercy

Traits

  • Magical Knack — Magic
  • Reactionary — Combat

Other

Spell Resistance:
N/A

Equipment

Wealth

Gold:
76.9 gp
Net Worth:
2000 gp
Job:
Abyssal Researcher
Income:
15 gp / week

Income Details:

  • 15 gp
Last processed

Armour Effects

Armor:
Medium
ACP:
-5

Base

Armor:
-4
Shield:
-1
Encumbrance:
+0
Max Dex Bonus:
+2

Base

Armor:
+2
Shield:
N/A
Encumbrance:
N/A
Spell Failure:
45%

Modifiers

Armour:
30 %
Shield:
15 %

Encumbrance

Current Load:
66 lbs.
Light Load:
76 lbs.
Medium Load:
153 lbs.
Maximum Load:
230 lbs.
Encumbrance:
Light Load
Lift Over Head:
230 lbs.
Lift Off Ground:
460 lbs.
Push / Drag:
1150 lbs.

Equipped

Items that are actively equipped by your character. Contribute towards carried load and provide bonuses as appropriate.

Chainmail Armor
Weight:
40 lbs.
Value:
300 gp
Number:
1
Base Armor:
Chainmail Armor
Enhancement Bonus:
Masterwork
Size:
Medium
Heavy Steel Shield
Weight:
15 lbs.
Value:
170 gp
Number:
1
Base Shield:
Heavy Steel Shield
Enhancement Bonus:
Masterwork
Size:
Medium
Scimitar
Weight:
4 lbs.
Value:
315 gp
Number:
1
Base Weapon:
Scimitar
Enhancement Bonus:
Masterwork
Size:
Medium
Base Damage:
1d6 Slashing
Critical:
18‒20 / ×2
Cloak of Resistance +1
Weight:
1 lbs.
Value:
1000 gp
Number:
1
Slot:
Shoulders
Base Item:
Cloak of Resistance +1

Carried

Items that are carried but not equipped by your character. Contribute towards carried load, and mundane and unslotted wondrous items provide bonuses.

Longbow
Weight:
3 lbs.
Value:
75 gp
Number:
1
Base Weapon:
Longbow
Size:
Medium
Base Damage:
1d8 Piercing
Critical:
×3
Range Increment:
100ft.
Reload Speed:
Free Action
Backpack
Weight:
2 lbs.
Value:
2 gp
Number:
1
Healer's kit
Weight:
1 lbs.
Value:
50 gp
Number:
1

Stored

Items that are stored away and not currently held by your character. Does not contribute towards carried load and never applies bonuses.

Tent
Weight:
20 lbs.
Value:
10 gp
Number:
1
Bedroll
Weight:
5 lbs.
Value:
0.1 gp
Number:
1
Waterskin
Weight:
4 lbs.
Value:
1 gp
Number:
1

Other

Items stored in extradimensional spaces, creatures that move under their own power, ships, buildings, etc. Do not contribute load but do provide bonuses.

No equipment listed

Equipment Notes

Mercy: Sickened: The target is no longer sickened.

Paladin Spellcasting

Caster Level:
0
Casting Ability:
Charisma
Concentration
+4

Modifiers:

  • +0 (Caster Level)
  • +4 (Charisma)
Base Save DC
14
Base Value:
10

Modifiers:

  • +4 (Charisma)
Close Range:
25 ft.
Medium Range:
100 ft.
Long Range:
400 ft.

Spells Per Day

Spell Level:
1
2
3
4
Per Day:
0
0
0
0

Notes

No notes listed