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Archetypes

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Old version of Archetypes
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Archetypes in Pathfinder 1st Edition are specialized paths that characters can take within their chosen class. They offer unique abilities, modifications, and playstyles that can significantly enhance your character's role and capabilities. Each archetype replaces or modifies certain class features, allowing for a more customized and distinctive character.

Barbarian

Bard

  • Archaeologist: Combines bardic abilities with archaeological knowledge.
  • Daredevil: Focuses on acrobatic and risk-taking abilities.
  • Dirge Bard: Specializes in necromantic and dark magic.

Cleric

  • Crusader: A martial cleric focused on combat.
  • Evangelist: Specializes in spreading faith and converting others.
  • Hospitaler: Focuses on healing and support.

Druid

Fighter

Monk

Paladin

Ranger

  • Guide: Specializes in survival and guidance.
  • Skirmisher: Focuses on hit-and-run tactics.
  • Trapper: Specializes in traps and snares.

Rogue

  • Burglar: Specializes in breaking and entering.
  • Cutpurse: Focuses on sleight of hand and theft.
  • Scout: Enhances survival and tracking abilities.

Sorcerer

Wizard

We will be incorporating archetypes into our character sheets. However, please note that this process will take some time for them all to be added.