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Differences on Markus Chemnitz Training

Differences between by and the current version
==== Training ==== ---- Currently Training ---- ^^ Training Goal ^^ Progress ^^ XP ^^ Other || || Strength :3: || :2/217/21: || 12 || || Manipulation :5: || :24/35: || 12 || || Intelligence :4: || :8/28: || 12 || || Alertness :4: || :1/8: || 5 || || //Dodge// :5: || :6/10: || 4 || || //Stealth// :4: || :1/8: || 4 || Trainer required || || //Security// :5: || :1/10: || 4 || Trainer required || || Language: Latin || :6/14: || 0 || Language slot 6/8 || || Contacts :2: || 5/10 successes|| 2 || Charisma + Empathy || || Discipline: Obfuscate || :14/14: || 8 || [[setting/Isaac Franklin]] in exchange for Presence training. || :1/14: || 8Magister Binnion's Book || :6/6: || || Studying. In Latin. || ---- Favoured and relevant to story ---- Favoured or bloodline abilities that are likely to be useful to- or necessary for the current story. (London.) ^^ Training Goal ^^ Progress ^^ XP ^^ Other || ||//Dominate: Telesthesia// || :0/7: || 7 || Trained by Forbes or other Ventrue? || || //Subterfuge// :5: || :0/10: || 4 || || //Investigation// :5: || :0/10: || 4 || Source of knowledge required. || || //Stealth// :4: || :0/8: || 4 || Trainer required || || //Stealth// :5: || :0/10: || 4 || Trainer required || || //Security// :5: || :0/10: || 4 || Trainer required || ---- Non-favoured but relevant to story ---- Non-favoured abilities, non-bloodline disciplines, backgrounds and virtues that may be useful to- or necessary for the current story. (London.) ^^ Training Goal ^^ Progress ^^ XP ^^ Other || || Etiquette :3: || :0/6: || 5 || || Obfuscate || :0/14: || 8 || Swap with Nosferatu or party member? || || Obfuscate: Mask of a Thousand Faces || :0/14: || 8 || Swap with Nosferatu or party member? || || Obfuscate: Bokeh || :0/14: || 8 || Swap with Nosferatu? || || Wits :4: || :0/28: || 12 || || Alertness :5: || :0/10: || 5 || || Empathy :3: || :0/6: || 5 || || Animal Ken :2: || :0/4: || 5 || ---- Favoured and relevant to long-term goals ---- Favoured or bloodline abilities that are likely to be useful to- or necessary for the completion of long-term character goals. Favoured + medium term utility / discipline dice ^^ Training Goal ^^ Progress ^^ XP ^^ Other || || //Leadership// :4: || :0/8: || 4 || || //Leadership// :5: || :0/10: || 4 || ||//Dominate: Mesmerise// || :0/7: || 7 || Trained by Forbes or other Ventrue? || ||//Dominate: Time Trigger// || :0/7: || 7 || Trained by Forbes or other Ventrue? || ||//Dominate: Conditioned Response// || :0/7: || 7 || Trained by Forbes or other Ventrue? || || //Potence// || :0/7: || 7 || Trainer: [[setting/William Woods]] || || //Potence: Leap// || :0/7: || 7 || Trainer [[setting/William Woods]]. || || //Potence: Launch// || :0/7: || 7 || Trainer: [[setting/William Woods]]. || || //Intimidation// :3: || :0/6: || 4 || || //Intimidation// :4: || :0/8: || 4 || || //Intimidation// :5: || :0/10: || 4 || || //Obtenetration: Shadow Play// || :0/7: || 7 || Trainer [[setting/Isabella Endrizzi]] needed || || //Obtenetration: Fright// || :0/7: || 7 || Trainer [[setting/Isabella Endrizzi]] needed. Requires Intimidation 3. || || //Obtenetration: Night Terror// || :0/7: || 7 || Trainer [[setting/Isabella Endrizzi]] needed. Requires Intimidation 4. || || //Melee// :3: || :0/6: || 4 || || //Obtenetration: Shroud of Night// || :0/7: || 7 || Trainer [[setting/Isabella Endrizzi]] needed || ---- Non-favoured but relevant to long-term goals. ---- Non-favoured abilities, non-bloodline disciplines, backgrounds and virtues that are likely to be useful to- or necessary for the completion of long-term character goals. ^^ Training Goal ^^ Progress ^^ XP ^^ Other || || Retainers :2: || Priest/ Church Housekeeper || 2 || RP required. || || Crafts :2: || :0/4: || 5 || || Crafts :3: || :0/6: || 5 || || Science :1: || :0/2: || 6 || Source of knowledge required. || || Herd :3: || 15 vessels, expand accessible homes. || 4 || RP required. || || Willpower 9 || || 8 || || || Computer :2: || :0/4: || 5 || Source of knowledge required. || || Computer :3: || :0/6: || 5 || Source of knowledge required. || || Occult :4: || :0/8: || 5 || Source of knowledge required. || || Occult :5: || :0/10: || 5 || Source of knowledge required. || || Streetwise :3: || :0/6: || 5 || || Strength :4: || :0/28: || 12 || || Auspex || :0/14: || 8 || Trainer: [[setting/Dunstan]] or [[setting/Isaac Franklin]]. || || Auspex: See the Real World || :0/14: || 8 || Trainer: [[setting/Dunstan]] or [[setting/Isaac Franklin]]. || ---- Necessary for- or flowing from business ownership ---- || Backing :1: || Guild of Investigators. || 3 || RP required. || || Resources :4: || Well-off: a member of the upper class. You own a very large house, or perhaps a dilapidated mansion. If liquidated, you would have at least $500,000 in cash. Allowance of $9000 a month. || 6 || RP required. || || Retainers :3: || Secretary || 4 || RP required. || || Retainers :4: || Forensic Accountant || 6 || RP required. || || Finance :2: || :0/4: || 5 || Source of knowledge required. || || Finance :3: || :0/6: || 5 || Source of knowledge required. || || Backing :1: || Markus' own business. || 3 || RP required. || || Backing :2: || Markus' own business. || 2 || RP required. || || Law :3: || :0/6: || 5 || Source of knowledge required. || || Contacts :1: Law Enforcement || Major Contact: Retroactively defined major contact on the force, already bought. || 0 || RP required. || || Contacts :2: Law Enforcement || IN PROGRESS LOCAL?! || 2 || RP required. || || Contacts :3: Law Enforcement || Major Contact: Business card for hardass Precinct Police Detective. || 4 || RP required. || || Influence :1: || New York Law/Business Intelligence || 3 || RP required. || || Fame :1: || New York Law/Business Intelligence || 3 || RP required. || For additional training opportunities, see [[Markus Chemnitz Long Term Training Table]]