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Differences on Bard

Differences between by and the current version
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class.\ ==== LINKS ==== [[https://www.dndbeyond.com/classes/barbariand|Barbarian Class]]d]] ==== SWORD COAST VARIANT NOTES ==== ** MUSICAL INSTRUMENTS ** In addition to the common musical instruments listed in chapter 5, "Equipment," of the Player's Handbook, bards in the Realms play the following instruments: Birdpipes: Pan pipes or satyr pipes, also known as the shalm, these are sacred to Lliira. Glaur: Short, curved horns like a cornucopia. Played with valves, glaur sound like trumpets, while those without valves, known as gloon, have a more mournful sound. Hand Drum: A double-headed skin drum fitted with handles along its side.