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Foxfolk

Old version of Foxfolk

Fox-Folk are a race of fox people that are quite rare. They tend to hide their fox heritage while dealing with other races as a way to keep away from the discrimination and hatred built up history, and politics. After coming out of hiding, most of the Fox-Folk are still very secretive, albeit passionate about their causes. Still, it is in the nature of a Fox-Folk to be a bit of a trickster with people they get to know and it isn't uncommon for their jokes to "go a little too far" in the eyes of other races. Other races are wary of these fox-folk when they meet them. Many Fox-Folk go out to study magic or spread the word of their gods. Some simply want to spread the stories of their kind, valuing these great stories, Fox-Folk bards to travel to other nations to tell their tales.

  • Humanoid (Felian) subtype
  • Base Height: 4′5″
  • Base Weight: 75lbs.
  • Mature Age: 16 years.
  • Bonuses: Charisma +2
  • Subrace: Pick one from Kitsune and Quickpaw.
  • Medium Size
  • A Fox-folk base land speed is 30 feet. While not carrying anything in your hands you can drop to all fours and increase your movement speed to 35 feet.
  • Fox-Folk Awareness: You have the ability to hear falsehoods for what they are. You have an advantage against if you hear a creature willingly lie. A creature hidden from divination magic reveals nothing.
  • Fox-Folk Trickery: You are proficient in deception, and insight.
  • Scent: A Fox-folk can detect approaching enemies, sniff out hidden foes, and track by sense of smell.
  • Racial Skills: Racial proficiency on perception, and persuasion.
  • Automatic Languages: Common.

Kitsune

They are known as celestial Fox-folk since most are benevolent and kind. These Fox-folk tend to have the lighter fur colors, white, golden brown, grey, etc.

  • Ability Score Increase: Your Wisdom score increases by 1.
  • Kitsune Divinity: You know the produce flame cantrip, with the exception that your flame is blue. When you reach 3rd level, you can cast the bless spell once and need to finish a long rest before you can cast it again. When you reach 5th level, you can also cast the calm emotions spell once and need to finish a long rest before you can cast it again. Charisma is your spellcasting ability for these spells.
  • Second Language: You can speak, read and write Celestial.

Quickpaw

They are known as trickster Fox-folk since they are the ones more prone to their prankster heritage. These kitsune tend to have the darker fur colors, black, reddish brown, dark grey, etc.

  • Ability Score Increase: Your Dexterity score increases by 1.
  • Pack Tactics: You have advantage on your first attack roll of that round against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Quickpaw Bravery: You have advantage on saving throws against being frightened.
  • Second Language: You can speak, read and write Sylvan.