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Mousefolk

Old version of Mousefolk

The life of the Mousefolk is one spent close to the ground. With no great empires or kingdoms to call home, the Mousefolk spend their lives carving a place for themselves in the cities of the larger races or in the untamed wilds. They form tight-knit communities where every member is expected to contribute to the success of the whole. Some Mousefolk study a trade skill to support their families, while others use their natural agility and intellect for contract services.

  • Humanoid (Rodenian) subtype
  • Base Height: 1'5"
  • Base Weight: 20lbs
  • Mature Age: 5 years
  • Bonuses: Choose +2 in your chosen attribute.
  • Subrace: The two main kinds of Mousefolk, Softpaw and Meadowgard, are more like closely related families than true subraces. Choose one of these subraces.
  • Small Size
  • A Mousefolk base land speed is 25 feet.
  • Keen Senses: You have proficiency in the Perception skill.
  • Mousefolk Weapon Training: You have proficiency with the rapier, shortsword, shortbow, and handaxe.
  • Nimble Dodge: When attacked by an attack of opportunity, you may use your reaction to impose disadvantage on that attack. (Twice per Long Rest)
  • Automatic Languages: Common, Rodenese.

Softpaw

  • Ability Score Increase: Your Intelligence score increases by 1.
  • Artistry: You gain proficiency with one type of artisan's tools or one musical instrument.

Squirm: You can move through Tiny sized spaces as if you were Tiny size.

Meadowgard

  • Ability Score Increase: Your Wisdom score increases by 1.
  • Brave: You have advantage on saving throws against being frightened.
  • Speak With Small Beasts: Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts. (Not Player Races)