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As a honed blade cuts through the air, the satisfying shearing of wind echoes through the night, interrupted only by the sound of rending flesh. Those who'd harm the realm further are cut down one by one in a flurry of steel by a figure draped in black.

Two black figures surround a ferocious beast, one wielding a blade like a talon, the other rending the beast with claws, working together to take down the formidable foe in tandem.

Cloaked in shadows, a figure receives ancient spells, raining destruction on the battlefield as a haunting specter keeps the legion of invaders busy. Those who survive the ordeal will have nightmares for the rest of their days.

The art of reapers was believed to be lost during the magitek revolution in the Garlean empire, but practitioners continue to combine the powers of the void and deadly scythes to this day, watching and operating from the shadows.

Allies From Beyond

Historically, reapers acted as special forces and assassins on behalf of the Garlean Empire prior to the discovery of magitek and the nation's industrial revolution. Reapers would forge contracts with voidsent and go through rigorous training in secluded mountaintop villages and underground facilities hidden from view. They acted as the will of their leaders, destroying the foes of their nation with swift and deadly precision. Today the Reapers operate in small cohorts as mercenaries or alone. Their identities are well hidden and their secrets are well kept.

Dark Vows

Reapers draw their power from their contract with their special voidsent ally, the Void Avatar. By offering some of their life force, the Avatar serves the reaper on the battlefield and bestows upon them the gift of a macabre momento to channel dark magics.

Creating a Reaper

When creating a reaper, you must consider how they came upon their profession. Did they fumble their way into a contract with a voidsent in pursuit of power or out of desperation? Were they welcomed into a cohort of reapers and taught the deadly arts? One must consider the many paths you have taken to end up with the power of a voidsent by your side.

You must also consider where they've learned to balance their martial prowess with dark magics. Has the voidsent imparted more than just arcane arts to the warrior? Did they have a mentor who helped them harness their rage and focus it on the single-minded quest for vengeance? The reaper has many talents and combines newfound power with them to become the deadly avenger they wish to be.

Class Features

As a Reaper, you gain the following class features

Hit Points

Hit Dice: 1d10 per Reaper level

Hit Points at 1st Level: 10 + your Constitution modifier

Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per Reaper level after 1st

Proficiencies

Armour: Light Armour, Medium Armour

Weapons: Simple Weapons, Martial Weapons

Tools: none

Saving Throws: Strength, Wisdom

Skills: Choose two from Arcana, Athletics, Insight, Intimidation, Perception and Religion.

Languages: Abyssal

Battle Scythe

Reapers make use of a specialized scythe which has the following properties. Two-Handed, Finesse, deals 2d4 slashing damage. Cost 20gp.

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

(a) Battle Scythe or (b) one martial melee weapon

(a) two Handaxes or (b) a Light Crossbow and 20 bolts

(a) scale mail or (b) leather armour

(a) a Dungeoneer's Pack or (b) an Explorer's Pack

A Momento bestowed to the reaper by the voidsent

Full Description

https://www.gmbinder.com/share/-LsDqsNbupzeLhkTIcPv

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