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Magitek Engineer

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Specialization

Choose from the table, or roll a d4 to determine your engineering specialization.

d4 I know everything about...

1 Aerial vehicles and constructs.

2 Equipment and personnel items.

3 Infrastructure and systems.

4 Terrestrial vehicles and constructs.

Feature: Architectus

You are assigned the rank of jen, which is officially recognized within Garlemald and Her territories.

With your tenure at the Magitek Academy, you possess specialized knowledge of a range of magitek objects, vehicles, and constructs. Outside of combat, if a particular piece of magitek correlates with your specialization, this knowledge is second nature to you.

Additional Feature Benefit

Pray return to your Dungeon Master and kindly seek their permission before adding to your character sheet.

You may assign yourself a rank. The following lists those ranks succeeding jen, in descending order.

kir: Architectus veteranus, a veteran field engineer.

lux: Architectus ordinum, commander of a small unit of field engineers.

mal: Praefectus architectorum, high commander of field engineers.

nan: Primus architectus, a chief engineer.

Imperial forces recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other engineers and requisition equipment, befitting your rank, for temporary use.

Suggested Characteristics

Magitek engineers are by nature, an inquisitive and curious breed. They are often fiercely intelligent but their methods tend to border on the reckless and unorthodox when all else fails. Their alignment is typically governed by their personal opinions on how magitek should be used, rather than whether they're Garlean-born or an Eorzean "savage."

d8 Personality

1 I sneak my initials onto everything I work on.

2 I feel the need to touch everything I see.

3 I have my own unique design flair, it's important.

4 I'm sick of telling people to fill the bloody kettle!

5 I have a habit of dismantling things when I'm bored.

6 I see little value in gil, unless it's to purchase knowledge like books or Allagan tomestones.

7 It irks me greatly when things aren't straight or orderly.

8 I talk at length about magitek - and often too fast.

d6 Ideal

1 Methods. I take extra time to complete things. (Lawful)

2 Power. I smile when I hear imperial warmachina was used to squash impertinent savages. (Evil)

3 Greed. Advance the realm? I'd rather use magitek to advance my purse. (Neutral)

4 Philanthropy. If the device doesn't help anyone, then what is the point? (Good)

5 War. I measure success based on the amount of wanton destruction my projects cause. (Chaotic)

6 Innovation. Every minute improvement brings the realm one step closer to advancement. (Any)

d6 Bond

1 I trust those who appreciate my knowledge and labor.

2 I've drawn up blueprints - I will see it to fruition.

3 My allegiance is to no nation, only to my ingenuity.

4 My mentors had taught me everything they knew.

5 I'm surrounded by, admittedly endearing, idiots.

6 I often get attached to anything I build or work on.

d6 Flaw

1 Everyone I meet - an ignoramus. Learn what, at the very least, a gyrodrive is and then come speak to me.

2 I lose my temper whenever I experience failure.

3 I don't need sleep, I need answers!

4 I know it works better when done your way, but I'm going to do it my way.

5 The sight of blood is very disturbing to me.

6 We'll know the device exploded because we will realize that we aren't alive anymore. Perfect logic - start 'er up.

Variant Engineer: Ironworks Employee

The talented engineers of the Garlond Ironworks labour tirelessly to advance the realm with the introduction of magitek technology to the peoples of Eorzea. If you decide that you are an Eorzean engineer, you must choose the Freedom Through Technology feature below instead of the Architectus feature.

Variant Feature: Freedom Through Technology

Using the crafting an item rules as described in Xanathar's Guide to Everything, and with the use of an engineers' kit, you are able to take a nonmagical object, piece of gear, or item, and convert it into a magitek iteration of itself. Work with your DM to determine the nature and extent of the innovation that the conversion grants. For example:

A speaking trumpet can be powered to allow the user to project their voice further.

A kettle can be converted to heat itself, no longer requiring fire or a stove.

A fishing rod can be modified to reel itself in once a bite is detected.