Class: +1 Witch
Hp: +5
Class Abilities: Hex, Cantrips, Witch's Familiar (Fox, gives +2 bonus to reflex saves) Patron (Deception)
Skills: (4) +1 Spellcraft, +1 Heal, +1 Knowledge Arcana, +1 Intimidate
Feats: Manyshot
Welcome to the city of Duirt
Class: +1 Witch
Hp: +5
Class Abilities: Hex, Cantrips, Witch's Familiar (Fox, gives +2 bonus to reflex saves) Patron (Deception)
Skills: (4) +1 Spellcraft, +1 Heal, +1 Knowledge Arcana, +1 Intimidate
Feats: Manyshot
Processed. Still need to specify hexes and spells.
Hex: Healing
Normally Prepared Spells:
Lv 0: Stabilize, Touch of Fatigue, Purify Food and Drink
Lv 1: Unseen Servant
From Archive of Nethys:
A witch must commune with her familiar each day to prepare her spells. Familiars store all of the spells that a witch knows, and a witch cannot prepare a spell that is not stored by her familiar. A witch’s familiar begins play storing all of the 0-level witch spells plus three 1st-level spells of the witch’s choice. The witch also selects a number of additional 1st-level spells equal to her Intelligence modifier to store in her familiar. At each new witch level, she adds two new spells of any spell level or levels that she can cast (based on her new witch level) to her familiar. A witch can also add additional spells to her familiar through a special ritual (see sidebar).
I've added all the cantrips to your familiar but you still need to add the 1st level spells being 4 (3+int mod).
Plus don't you have spells as a Ranger as well? There are none listed.
Ranger Spells Normally Prepared:
Lv 1: Gravity Bow
Witch Spells:
Lv 1: Unseen Servant, Burning Hands, Cure Light Wounds, Enlarge Person
Also can I get the following attack added to my sheet:
Rapid Shot with Many Shot (3 attacks)
1st Attack: +9 Damage 2d8+6
2nd Attack: +9 Damage 1d8+3
3rd Attack: +4 Damage 1d8+3
One last thing, all of the bow attack damages should be 1d8+3, I messed that up at creation and forgot the +1 bonus the weapon has
Processed