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Aethelric of Bandermere Level Up (7)

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Aethelric of Bandermere

+1 Ranger Level

New Class Ability: Woodland Stride

New LVL 7 Feat: Heavy Armor Proficiency

New 2nd Level New Spell Prepared: Bark Skin

Skills: +1 Ride, +1 Handle Animal, +1 Diplomacy, +1 Knowledge (Nobility), +2 Knowledge (Nature), +1 Perception, +1 Sense Motive

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Upgraded Animal Companion (Ready to Copy/Paste!)

N Large animal (Heavy Warhorse)

Init: +4

DEFENSE

AC 21(, touch 13, flat-footed 17 (+4 Chain Shirt Barding, +4 Dex, –1 size, +4 natural)

HP 42 (4d8+24)

Fort 4(+10), Ref 4(+9), Will 1(+4)

OFFENSE

Speed 50 ft.

Melee bite +7 (1d4+5), 2 hooves +7 (1d6+5)

Space 10 ft.; Reach 5 ft.

STATISTICS

Str 21, Dex 19, Con 22, Int 2, Wis 17, Cha 11

Base Atk: +3; CMB +9; CMD 23 (27 vs. trip)

Feats: Endurance, RunB

Skills: Perception 3(+10) , Swim 1(+9)

Special Traits: Senses low-light vision, scent, Link, Share Spells, Evasion, Bonus Tricks +2, Str/Dex Bonus: +1, Natural Armor Bonus +2, Ability Score Increase (+1 Con)

Tricks: [Modified, Riding Package]: Attack, come, defend, down, guard, heel, fetch, break out.

Possessions: Chain Shirt Barding, Saddlebags, Bit, Bridle, Military Saddle.

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Additionally, I need a very minor correction made to his sheet.

I just realized I made a goof when I made my character.

I gave him "Sacred Conduit" as a trait, instead of "Sacred Touch". I confused the two. Sacred Conduit is absolutely useless as I cannot channel energy.

Sacred Touch, however allows me to Stabilize someone as a free action.

So I need Sacred Conduit replaced with Sacred Touch.

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