Differences on Jump
**Casting Time** 1 standard action
**Components** V, S, M (a grasshopper’s hind leg)
**Range** touch
**Target** creature touched
**Duration** 1 min./level (D)
**Saving Throw** Will negates (harmless); **Spell Resistance** yes
The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.