Born into the prestigious House Frostveil under a minor branch as a third son, Erick Frostveil was destined for a life of responsibility in Frosthaven, a city carved from the heart of the frozen tundra. The Frostveils have long been the stewards of the city, their influence rooted in a legacy of leadership, duty, and service. However, unlike many of his ancestors, Erick chose a path less defined by the clash of steel and magic, but more by the intricate workings of governance and diplomacy.
While Erick trained in the arts of mounted combat, befitting his station, he always felt more drawn to the administrative side of his duties. His tutors often found him pouring over ledgers and maps rather than practicing with lance and sword. Fascinated by the complexities of trade, resource management, and city planning, Erick developed a keen understanding of the logistics that kept Frosthaven thriving in the face of its harsh environment.
Under Erick’s administrative guidance, Frosthaven has grown into a more stable and prosperous city. He has aided in negotiating trade routes with the nomadic tribes of the tundra, establishing a steady supply of furs, meat, and rare herbs. His innovative approaches to resource allocation and his investment in infrastructure have earned him both praise and scorn. Delays in the geothermal tram lines have stalled his bold project to expand the geothermal heat to the city's roads as well. Traditionalists within House Frostveil view his focus on administration as a departure from the magical and martial ideals of their lineage, but Erick sees his work as vital to the city’s survival.
Despite his administrative focus, Erick does not neglect the martial skills expected of a cavalier dedicated to the Order of the Lion. He still trains daily, leading his personal retinue of guards when necessary, though he is more likely to be seen defending a diplomatic envoy than leading a battlefield charge.