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Differences on Catfolk

Differences between by and the current version
Catfolk descended from felines thousands of years ago, only just older than even the Mousefolk, and the Ratfolk in history. Catfolk are Tribal people, whose passion and love run deep. They form tribes around the world, often in harsh climates, ranging from deep in the rain forests, to scorching savannahs, all the way to freezing arctic regions, but are far more common around forest edges. Like Mousefolk, Ratfolk, and Otterkin, Catfolk are attuned to nature, respect it, and defend it against those who would do it harm. With no large settlements and a tribe style government structure, they have little to do with the outside world and their schemes. They pass their history as an oral history. * Humanoid (Felian) subtype * Base Height: 4'5" * Base Weight: 100lbs * Mature Age: 18 years * Bonuses: +2 Dexterity * Subrace: You are a member of one of a few distinct breeds of catfolk, **ordinary-breed**, **large-breed**, or **mystic-breed**. Choose one of these subraces. * Medium Size * A Catfolk base walking speed is 30 feet. * Cat's Claws: Because of your claws, you have a climbing speed of 20 ft. Additionally, your claws are natural weapons, which you can use to make unarmed strikes. The damage die for your unarmed strike is a d4, and it deals slashing damage instead of bludgeoning damage. * Catlike Reflexes: You may add half your proficiency bonus, rounded down, to your initiative rolls * Low-light Vision: As a nocturnal race, you have superior vision in dim conditions. You can see in dim light within 60 feet of you as if it were bright light. * Feline Empathy: You can communicate simple ideas with feline creatures, such as cats, lions, and tigers. * Automatic Languages: Common. ==== Ordinary-Breed Catfolk ==== Lanky and lean catfolk that resemble ordinary cats. * Ability Score Increase: Your Charisma score increases by 2. * Catlike Tread: You are proficient in the Stealth skill. * Fleet of Foot: Your movement speed increases to 35 feet. * Nine Lives: You have resistance to damage taken from falling. ==== Large-Breed Catfolk ==== Large, strong catfolk that resemble lions, tigers, and other large cats. * Ability Score Increase: Your Strength score increases by 2. * Big Cat's Claws: The damage die for your unarmed strikes increases to a d6. * Catlike Tread: You are proficient in the Stealth skill. * Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. ==== Mystic-Breed Catfolk ==== Mysterious, usually black-haired catfolk with an affinity for the arcane. * Ability Score Increase: Your Intelligence score increases by 2. * Cat's Mysticism: You know one cantrip of your choice from the wizard spell list, and can cast it at will. Intelligence is your spellcasting ability for this cantrip. * Student of Magic: You are proficient in the Arcana skill. * Extra Language: You can speak, read, and write one language of your choice.