Table of Contents
Dusty and worn down, a man wielding a large two-handed blade plunges it into a formidable beast standing before him. He pulls the trigger on the handle of the blade and sends a shock wave through the creature, stunning it for his allies to capitalize.
A woman lunges forward with her Gunblade in hand, as she cuts across her foe's body she pulls the trigger unleashing flaming energy from her blade, making quick work of her enemy. She flashes a wild smile to the allies of her quickly defeated foe and beckons them to try their luck against her sword arm as well.
Carefully, a man lines up his firearm to take a shot at his approaching foes. He pulls the trigger and a blast of thunderous energy launches from his blade, crashing into the approaching enemy, and causing him to drop with a thud.
The Gunbreakers are innovative warriors who take the field with their trusty Gunblades in hand. Able to handle a variety of combat situations, the Gunbreaker exhibits a mastery over the battlefield.
Art of War
There were once great generals so skilled at warfare that their work could have been seen as artistic. War forces mankind to innovate, and as such led to the inception of the Gunbreaker. This unique creation features a melee weapon infused with triggers and munitions to augment their attacks greatly. Despite being known alternatively as Gunblades their weaponry most tend to use focus melee combat, battling on the front lines.
The Royal Guard
The origin of the Gunbreaker can be traced back to the Blades of Guhnnhildr, an elite group of warriors tasked with protecting the queen of Bozja. Though the group was not exclusively Gunbreakers, the Bozjan royal guard originated the technique. The most experienced gunbreakers can often call Bozja their homeland or were trained by someone from the region.
Creating a Gunbreaker
When creating a Gunbreaker, one must consider how they learned about the Gunblade. Did they serve in a military detachment skilled with the arms? Perhaps they met a travelling mercenary who sought to take a student under their wing.
You must also consider why the Gunbreaker has decided to head off on their journey. Perhaps they stand for those who cannot stand for themselves, with dreams of ridding their home of evil forces. They may be a gritty mercenary who has found an efficient way of dealing with problems, and a client who has many problems to see to. Perhaps they are testing the new weapon outside of the smithy it was forged in. It could be as simple as wanting to see the world or be a part of something bigger than themselves.
Whatever the reason, the Gunbreaker is a powerful ally to have on your side and a fearful foe to face down.
Class Features
As a Gunbreaker, you gain the following class features
Hit Points
Hit Dice: 1d10 per Gunbreaker level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per Gunbreaker level after 1st
Proficiencies
Armour: All armour and shields.
Weapons: simple weapons, martial weapons, pistols, muskets
Tools: Smith's Tools
Saving Throws: Strength, Dexterity
Skills: Choose two from Athletics, Acrobatics, History, Investigation, Intimidation, Persuasion, Stealth, Survival.
Equipment
You start with the following equipment, in addition to the equipment granted by your background
(a) scale mail or (b) leather armour
(a) a martial weapon which has already been converted to a gun blade.
(a) a shield or (b) a pistol and 20 bullets.
(a) an explorer's pack or (b) a dungeoneer's pack
(a) Smith’s tools
Full Description
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