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Changelog 2018-07-13

We have worked on fixing a lot of small bugs and issues surfaced by the our first few campaigns and players. Please keep telling us about anything that doesn't work as you'd expect it to do!

Formatted Text

  • Sections consisting of only whitespace are ignored now, instead of producing an empty paragraph.
  • Whitespace before and after header markings is works now. Previously, whitespace after a header's closing markers (`===` and `====`) did not work.
  • Whitespace before and after single-line quotes works now. Previously, the single-line quote was not recognized if there was any whitespace on the line outside of the quote tags.
  • Formatted text now properly creates a new paragraph when writing quotes: `[quote] Sometext!` newline `New paragraph expected.` is now correctly parsed as two paragraphs, instead of glueing the `Sometext!` part in front of the next paragraph and creating only a single paragraph.
  • Unordered lists now have uniform bullet styling, regardless of list level.
  • Formatted text now handles inline OOC with only (( double brackets )) and block OOC with `[ooc]` and `[/ooc]`. This neatly removes all edge-cases where the one should have been the other, and all deparsing is now consistent with this distinction. (Also, `[ooc]Blarf[/ooc]` and `[ooc]pasted line here`-newline-`Whoops[/ooc]` cases both work correctly now.)
  • Strong (i.e., bold text), emphasis (i.e., text in italics), and strikethrough are now recognized even if there is whitespace to both sides of the marker. This precludes the use of multiple `*`s as footnote markers, since they now get recognized as the start of a strong piece of text. As an alternative note marker, you could use ¹), ²), etc instead.

Forum

  • Moved "Last edit by" text out of the way, and into the post's hidden action and infobar. While relevant information, it does inhibit the flow of a good roleplay, so we moved it out of the way. Click/tap a post (or posting time) to get this additional information.
  • Moved a post's posting time indicator directly below the posting name. This places the posting time in a consistent location.
  • The "Last Post by" link in the forum overview now directly links to the last post in that forum, instead of linking only to the thread where the last post of the forum was made (which was a bit confusing).

Vampire the Masquerade Character Sheet

  • Moved VtM character sheet Willpower, Blood Pool, personality information, and Experience to the top of the sheet. This neatly balances out the sheet at the bottom with three columns, and allows players to quickly update their experience and willpower/blood pool at the end of the gaming session.
  • Replaced dots tracks symbols with custom dots tracks, which look much nicer and also display better on phones and tablets.
  • VtM Character sheet editor's number field up- and down-buttons have been put back. They allow users to lazy-click numbers up and down on tablets and phones (and with their mouse). The lack of correct scaling of the spinner appears to be a Firefox bug: https://bugzilla.mozilla.org/show_bug.cgi?id=947365.
  • Removes a few of VtM Character sheet doubled-up placeholder texts. Switched out some button texts that created user confusion.

Other Bugs

  • Title recombobulation on error pages now leaves the name of a thing alone if it seems to be a correctly spelled name. Only when it resembles `a_valid_slug` will recombobulation be done.
  • Fixed a bug where the name edit input of a wikipage's Extra Fields field was unfocussed immediately after starting to edit it. This made everyone click twice on the field before being able to rename an extra field.
  • The custom data editor on wikipages no longer shows the "This page mostly describes..." selection segment if there are no schema's to pick from.
  • Correct styling of custom data editor's field labels to match the display of custom data.
  • Empty custom data fields are no longer displayed; empty extra fields are still remembered, they are just no longer shown in the display. Furthermore, the way schemas without filled fields are handled now gives more usefully information to the players.